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January 13
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:iconschmiegel:
An attempt to model an alpine/himalayan inspired mineral group.
E. g. Adular, Smoky Quartz & Apatite.

Playing with textures.

TopMod - Meshlab - Blender - Luxrender.

The render is incomplete - nevertheless it took 2 days.
I interrupted it though as the scene wasn't satisfying. It's hard to take good pictures of minerals but it's also hard to get a good render. Also the materials didn't turn out the way I wanted - the pinkish apatite was intended to have a 'cloudy' inside.

With my current setup it takes several hrs though for the scene to reveal texture details - so tweaking them isn't possible. So that's it with this one.
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:iconbronze4u:
Mood: Love *bronze4u Feb 11, 2013  Professional Artist
Pretty good rendering, but it does look fake still.. maybe a bit more work on the white area?
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:iconschmiegel:
Thank you, yes - it actually lacks all the surface patterns & bumps crystals normally would have.
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:iconjason-c:
=Jason-C Jan 29, 2013  Hobbyist Digital Artist
This is awesome, I used to collect minerals when I was a kid, looking at this makes me flash back to being obsessed over all the interesting colours and shapes of crystals. :)
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:iconschmiegel:
I'm still obsesse :)

Thank you!
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:iconnic022:
Excellent, shapes and materials
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:iconluxxeon:
~LuxXeon Jan 13, 2013  Student Digital Artist
PS: If you want, I could either try to help you render this by sending me the Lux files I'd need to continue from this point (.flm I think). I have 16 cores available for rendering.
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:iconschmiegel:
Thank you, that's very kind of you!
If I redo it to be really happy with the results I'll definitely consider that!
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