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December 25, 2010
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:iconschmiegel:
Created & rendered using Structure Synth.

Eisen Script:

set background white
{ s 50 0.1 50 y -6 color white } box

{ b 0.99 sat 0.1 hue 0} R1


rule R1 maxdepth 4 > void {
{ s 1/3 x -0.95 y -0.95 } R2
{ s 1/3 x -0.95 y -0.95 z -0.95 } R2
{ s 1/3 x -0.95 y -0.95 z +0.95 } R2
{ s 1/3 x 0.95 y -0.95 } R2
{ s 1/3 x 0.95 y -0.95 z -0.95 } R2
{ s 1/3 x 0.95 y -0.95 z +0.95 } R2
{ s 1/3 y -0.95 z -0.95 } R2
{ s 1/3 y -0.95 z +0.95 } R2
{ s 1/3 x -0.95 y 0.95 } R2
{ s 1/3 x -0.95 y 0.95 z -0.95 } R2
{ s 1/3 x -0.95 y 0.95 z +0.95 } R2
{ s 1/3 x 0.95 y 0.95 } R2
{ s 1/3 x 0.95 y 0.95 z -0.95 } R2
{ s 1/3 x 0.95 y 0.95 z +0.95 } R2
{ s 1/3 y 0.95 z -0.95 } R2
{ s 1/3 y 0.95 z +0.95 } R2
{ s 1/3 x -0.95 z -0.95 } R2
{ s 1/3 x -0.95 z +0.95 } R2
{ s 1/3 x 0.95 z -0.95 } R2
{ s 1/3 x 0.95 z +0.95 } R2
}

rule void {
}

rule r2 {
{ hue 37 s 0.9 } frameR
}
rule r2 {
{ hue 8 s 0.9 } frameR
}




//Make Whacky
rule frameR {
{ rx 1 ry 2 rz 3} frame
}
rule frameR {
{ rx 2 ry 3 rz 1} frame
}
rule frameR {
{ rx 3 ry 1 rz 2} frame
}

rule frameR {
{ rx -1 ry -2 rz -3} frame
}
rule frameR {
{ rx -2 ry -3 rz -1} frame
}
rule frameR {
{ rx -3 ry -1 rz -2} frame
}







rule r2 {
{ hue 19 } r1
}


rule r2 {
{ hue 20 } r1
}


rule frame {
{ s 0.05 1.05 0.05 x 10 z 10 } box
{ s 0.05 1.05 0.05 x 10 z -10 } box
{ s 0.05 1.05 0.05 x -10 z 10 } box
{ s 0.05 1.05 0.05 x -10 z -10 } box

{ s 1 0.05 0.05 y 10 z 10 } box
{ s 1 0.05 0.05 y 10 z -10 } box
{ s 1 0.05 0.05 y -10 z 10 } box
{ s 1 0.05 0.05 y -10 z -10 } box

{ s 0.05 0.05 1 y 10 x 10 } box
{ s 0.05 0.05 1 y 10 x -10 } box
{ s 0.05 0.05 1 y -10 x 10 } box
{ s 0.05 0.05 1 y -10 x -10 } box

{ s 1.04 h 180 b 0.9} sphere
}

rule frame {
{ s 0.05 1.05 0.05 x 10 z 10 } box
{ s 0.05 1.05 0.05 x 10 z -10 } box
{ s 0.05 1.05 0.05 x -10 z 10 } box
{ s 0.05 1.05 0.05 x -10 z -10 } box

{ s 1 0.05 0.05 y 10 z 10 } box
{ s 1 0.05 0.05 y 10 z -10 } box
{ s 1 0.05 0.05 y -10 z 10 } box
{ s 1 0.05 0.05 y -10 z -10 } box

{ s 0.05 0.05 1 y 10 x 10 } box
{ s 0.05 0.05 1 y 10 x -10 } box
{ s 0.05 0.05 1 y -10 x 10 } box
{ s 0.05 0.05 1 y -10 x -10 } box

{ s 1.04 h 240 b 0.9} sphere
}
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:iconssossusvlei:
~SSossusvlei Feb 15, 2013  Hobbyist Digital Artist
Interesting structure!
Reply
:iconschmiegel:
Thank you - Structure Synth is a very nice app
Reply
:iconssossusvlei:
Mood: Love ~SSossusvlei Feb 17, 2013  Hobbyist Digital Artist
I know, am experimenting with it the last days
Reply
:iconfractalyst:
*fractalyst Oct 30, 2012  Hobbyist Digital Artist
nice!
Reply
:iconschmiegel:
Thank you - and thanks to Mikael - 'Syntopia' for (not only!) that amazing app!
Reply
:iconfractalyst:
*fractalyst Oct 31, 2012  Hobbyist Digital Artist
its a tough language to figure out... :lol: searching for tutes....sigh
Reply
:iconschmiegel:
It isn't too tough - check out & play with the samples!
Also - a while ago there was a little hype over at flickr where some people shared some really nice scripts!
Reply
:iconfractalyst:
*fractalyst Nov 1, 2012  Hobbyist Digital Artist
syntopia was the only artist appearing to share parameters in there from what I could see!
Reply
:iconschmiegel:
You're right - it's only a few scripts from other people there.

This one in not too bad: structuresynth.sourceforge.net/reference.php


Some scripts I had published there:

Versatile! Just a mini tweak of Structure Synth's default script - play with the md value ( {[multiples & fractions of 30] -1} are special) & enjoy :-)

set maxdepth 3000
{ hue 150 sat 0.05 b 0.7 } R1
rule R1 md 50 > R2 {
{ x 1 rz 6 s 0.9985 hue 0.1 } R1
{ s 2 } sphere
}
rule R2 md 50 > R1 {
{ x -1 ry 6 s 0.9985 hue 0.1 sat 1.005 } R2
{ s 2 } sphere
}


A Snail Shell:
Created using a variation of Structure Synth's Torus sample. Here you go:

set maxobjects 160000
{ sat 0.3 } grinder

rule grinder {
360 * { s 0.99 ry 10 y 0.35 x 0.1 } 36 * { rx 10 y 1.2 b 0.99 h 12 } xbox
}

rule xbox {
{ s 3 } sphere
}

rule xbox {
{ s 4 } sphere
}


Involved evolved from Stinging Eyes' Pyramid

-----------------------------------------
set maxdepth 32 // aka "how manylevelsyou want, plus 2"
{ sat 0.2 b 0.5} pyramid

rule pyramid {
{ s 2 color #FFF b 0.5} sphere //white

{ ry -0 x 1 y -0 } edge
{ ry -120 x 1 y -0 } edge
{ ry -240 x 1 y -0 } edge
}

rule edge {
{ s 2.5 } sphere
{ ry 90 x 1 y -0 } face
{ ry 90 x -1 y -0 } face2
{ s 0.95 x 1 y -0 rz -16 h 20} edge
}
rule face2 { sphere
{ s 0.9 x -1 y -1 rz 4 hue 10 } face2
}
rule face { { s 1.5 } sphere
{ s 0.9 x 1 y -1 rz 4 hue 10 } face
}
rule face { { s 1.5 } sphere
{ s 0.9 x 1 y -1 rz 4 hue 10 } face
}
rule face { { s 1.5 } sphere
{s 0.9 x 1 y -1 rz 4 hue 5 } face
Reply
:iconwhendt:
*whendt Feb 2, 2012  Student General Artist
That is cool!!! I will have to try this one too...smiles
Reply
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